Superteam Earn
Superteam Korea

1

Abhishek

BICF(Busan Indie Connect Festival) Top 3 Indies — Deep Dive from a Real Attendee

by Superteam Korea

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600USDC

Total Prizes

300

USDC

1st

200

USDC

2nd

100

USDC

3rd

11

SUBMISSIONS

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REMAINING

REGIONAL LISTING

This listing is only open for people in South Korea

BICF(Busan Indie Connect Festival) Top 3 Indies — Deep Dive from a Real Attendee

About the Bounty

What is this?
We’re spotlighting the most compelling indie titles from BIC Festival by collecting first‑hand, expert‑quality deep dives. Tell us the three indie games you actually played, and explain—clearly and concretely—why they stood out.

Eligibility for prizes: To be selected as a winner, you must be a verified BIC attendee and provide non‑identifying proof of on‑site play. (See proof rules below.)

Scope of Work

✅ Game Selection (3 titles you played)

  • For each: title, studio, genre, platform(s), and how you played (demo station, controller type, time spent).

  • 1‑line “hook”: the moment that sold you.

✅ Deep Reasoning (500–800 words per game)

  • Core loop & feel: inputs, pacing, difficulty curve.

  • Design craft: encounter design, feedback systems, learning ramp.

  • Polish & technicals: performance, controls, bugs, stability.

  • Audience fit: who will love it and why.

  • Comparative insight: what it does better/differently than similar titles.

  • Room to grow: 2–3 crisp suggestions with trade‑offs.

✅ First‑hand Evidence (Optional : Advantageous to be selected as winners)

  • Non‑identifying proof that you attended and played (Not Mandatory but definitely advantageous):

    • Cropped photo of booth signage (no faces)

    • Entrance pass snapshots

    • Hallway/room photo without people’s faces

  • Optional: 2–5 bullet field notes per game (dev comment, queue length, player reactions).

  • Never upload faces, badges, or personal data.

✅ Optional (tie‑breaker): A single paragraph on a post‑BIC playtest plan you’d run if you were the dev.

Submission Requirements

  1. Report (PDF or GDoc link, 1,800–2,500 words):

    • Section A (x3): Game profile + deep dive (above).

    • Section B: Summary ranking + why your #1 wins.

  2. Evidence Appendix: non‑identifying proof + field notes (optional but strengthens your case).

  3. Links: official site/Steam/itch/press kit.

  4. File name: BIC_Top3_[YourName]_[v1].pdf.

Evaluation Criteria (100 pts + bonus)

  • Verified BIC attendance & on‑site play (gating + 20 pts) – Required to be eligible for top prizes.

  • Analytical depth & specificity (30 pts) – real examples, not vibes.

  • Design insight & critique (20 pts) – understanding craft, not just preferences.

  • Clarity & structure (15 pts) – readable, scannable, well‑titled sections.

  • Evidence quality (15 pts) – appropriate, non‑identifying, useful field notes.

  • Bonus up to +5 pts: practical post‑BIC playtest ideas.

Rewards & Timeline

  • Reward: First Price: $300, Second Price: $200, Third Price: $100

  • Winners: 3 (top verified attendee reports)

  • Deadline: Aug 29, 2025 (KST)

  • Results: within 3 business days

  • Rights: You keep authorship; we may quote/share with attribution.

Card‑Ready Summary

  • Title: BIC Top 3 Indies — Deep Dive from a Real Attendee

  • One‑liner: Played it at BIC? Prove it—and tell us why your top 3 indies truly shine.

  • Category: Research / Content

  • Difficulty: Intermediate

  • Deadline: Aug 29, 2025 (KST)

  • Deliverables: 1,800–2,500 word report + non‑identifying proof + links

  • Judging: Attendance (20), Depth (30), Design Insight (20), Clarity (15), Evidence (15), Bonus (+5)

  • Tags: BIC, Indie, Game Design, Field Notes

  • Region: Korea focus; global submissions allowed;

SKILLS NEEDED

Content

Other

CONTACT

Reach outif you have any questions about this initialBounty

WINNER ANNOUNCEMENT BY

September 01, 2025 - as scheduled by the sponsor.