600USDC Total Prizes | ||
300 USDC 1st 200 USDC 2nd 100 USDC 3rd |
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This listing is only open for people in South Korea
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What is this?
We’re spotlighting the most compelling indie titles from BIC Festival by collecting first‑hand, expert‑quality deep dives. Tell us the three indie games you actually played, and explain—clearly and concretely—why they stood out.
Eligibility for prizes: To be selected as a winner, you must be a verified BIC attendee and provide non‑identifying proof of on‑site play. (See proof rules below.)
✅ Game Selection (3 titles you played)
For each: title, studio, genre, platform(s), and how you played (demo station, controller type, time spent).
1‑line “hook”: the moment that sold you.
✅ Deep Reasoning (500–800 words per game)
Core loop & feel: inputs, pacing, difficulty curve.
Design craft: encounter design, feedback systems, learning ramp.
Polish & technicals: performance, controls, bugs, stability.
Audience fit: who will love it and why.
Comparative insight: what it does better/differently than similar titles.
Room to grow: 2–3 crisp suggestions with trade‑offs.
✅ First‑hand Evidence (Optional : Advantageous to be selected as winners)
Non‑identifying proof that you attended and played (Not Mandatory but definitely advantageous):
Cropped photo of booth signage (no faces)
Entrance pass snapshots
Hallway/room photo without people’s faces
Optional: 2–5 bullet field notes per game (dev comment, queue length, player reactions).
Never upload faces, badges, or personal data.
✅ Optional (tie‑breaker): A single paragraph on a post‑BIC playtest plan you’d run if you were the dev.
Report (PDF or GDoc link, 1,800–2,500 words):
Section A (x3): Game profile + deep dive (above).
Section B: Summary ranking + why your #1 wins.
Evidence Appendix: non‑identifying proof + field notes (optional but strengthens your case).
Links: official site/Steam/itch/press kit.
File name: BIC_Top3_[YourName]_[v1].pdf.
Verified BIC attendance & on‑site play (gating + 20 pts) – Required to be eligible for top prizes.
Analytical depth & specificity (30 pts) – real examples, not vibes.
Design insight & critique (20 pts) – understanding craft, not just preferences.
Clarity & structure (15 pts) – readable, scannable, well‑titled sections.
Evidence quality (15 pts) – appropriate, non‑identifying, useful field notes.
Bonus up to +5 pts: practical post‑BIC playtest ideas.
Reward: First Price: $300, Second Price: $200, Third Price: $100
Winners: 3 (top verified attendee reports)
Deadline: Aug 29, 2025 (KST)
Results: within 3 business days
Rights: You keep authorship; we may quote/share with attribution.
Title: BIC Top 3 Indies — Deep Dive from a Real Attendee
One‑liner: Played it at BIC? Prove it—and tell us why your top 3 indies truly shine.
Category: Research / Content
Difficulty: Intermediate
Deadline: Aug 29, 2025 (KST)
Deliverables: 1,800–2,500 word report + non‑identifying proof + links
Judging: Attendance (20), Depth (30), Design Insight (20), Clarity (15), Evidence (15), Bonus (+5)
Tags: BIC, Indie, Game Design, Field Notes
Region: Korea focus; global submissions allowed;
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